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We’ve updated our Terms of Use. You can review the changes here.

while​.​true 20230320 Glorious Apocalypse

by the fake.music project

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about

Apocalypse (from Ancient Greek ἀποκάλυψις (apokálupsis) 'revelation, disclosure')

Time to wake up, folks. It's about to get real.

The album showcases the SnM sound and music engine.

100% algorithmic composition. No editing, no remixing, no post-production.

Visit

github.com/snm-sound-and-music/snm-fake-music

to find out how it's done, and get the software. It's open source and it's free.

There are three aspects to it.

1. is the question of why do we think some sounds are music and others not. I investigate this by purposefully eliminating all musical theory, history, style etc and just creating sounds from simple arithmetic and software principles. (No AI or "machine learning"). It works from the premise that our attraction to music is influence by the way our ears and sound perception has evolved since life began.

2. is the software project, where I write all the software myself from scratch, including the sound synthesis. For me, this is the truly interesting aspect of it, since it is a challenging software design problem. The albums are generated 100% by the software, whatever comes out is what I publish.

3. is a musical structure called "while true". This is a structure in the same way that suite or cantata or symphony is a structure. It is a cyclic (ie never ending) structure where each movement/track is based on a specific type of sound content. The structure ensures that the tracks contrast with each other.

As I publish each album, I think of an album title and artwork that somehow reflects world events or what I was thinking about recently. I don't present answers, just questions.

credits

released March 20, 2023

license

all rights reserved

tags

about

fake.music Hobart, Australia

The fake.music project is a software project. I use non-musical processes to create what sounds like music.

100% algorithmic composition. No editing, no re-mixing, no post production.

Based on the SnM Sound and Music engine.

github.com/snm-sound-and-music/snm-fake-music

Software engineer, developer and designer: Glenelg Smith.
... more

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